TOR goes F2P: So what?

The development team for Star Wars: The Old Republic has announced that they mean to switch to F2P by fall of this year. The announcement has led to widespread “sky-is-falling” comments from detractors, saying that this is “proof” that “TOR is dying”. Me? I just shake my head, as usual. What was that bit about history? Ah, right. We’re doomed to repeat it over and over again.

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I delete data like you on the way to real let-downs

Originally I had typed a 4,000 word draft of this review. I stopped and deleted it all after I realized that I was tackling it like it was any other review. The only problem that it isn’t. It’s not like other games where it kept me guessing for most of the time on whether or not the overall sensation would be worth my time and money. No, not in the slightest. It came to me that Mass Effect 3 wasn’t just some other game–it was a game I had been waiting for. Ever since Mass Effect first graced its presence back in 2007, I had been intrigued by the shooter with RPG elements that focused more on the dialogue than anything else. And, what’s more, it was a BioWare title, a developer I held in high regard for being one of the last developers in which I felt like I hadn’t been betrayed by. Please note the past tense.

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Piracy: The Perfect Patsy

Bloody pirates, always stealing the latest version of Photoshop!

No doubt by now you’ve heard about Crysis 2 being leaked recently. The sequel to the popular series by Crytek, Crysis 2 is slated to release on March 22 for North American audiences. A full working copy was out on February 11 on torrent sites, however, a full 39 days before its actual release. This was amidst Crytek’s recent announcement that they were canning early beta releases to GameStop employees on suspicion of piracy becoming a culprit for the PC version of the game and wanting all gamers to have a “fair shot” to play the game at the same time.

Crytek hasn’t held back on the development, going full-retard, releasing the following statement to Kotaku:

“Crytek has been alerted that an early incomplete, unfinished build of Crysis 2 has appeared on Torrent sites…Crytek and EA are deeply disappointed by the news. We encourage fans to support the game and the development team by waiting and purchasing the final, polished game on March 22.”

Crysis 2 is still in development and promises to be the ultimate action blockbuster as the series’ signature Nanosuit lets you be the weapon as you defend NYC from an alien invasion. Piracy continues to damage the PC packaged goods market and the PC development community.” [Link]

This is also amidst Crytek’s previous claims that the reason the Crysis series was no longer a PC exclusive was also because of piracy. In fact, to display their new-found behavior to alienate customers that payed for their bills to survive early on in their first development cycle, Crytek went ahead and made the online beta to Crysis 2 exclusive to the Xbox 360. They’re apparently flabbergasted that PC gamers have been less than pleased with their decisions. Gee, I wonder why.

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Pirated games work; legitimate copies don’t

I’ve been a long-time fan of The Sims series (although I skipped out on The Sims 2—personally I didn’t see much of a difference from The Sims 1). There’s been quite a bit about The Sims 3, however, that has caught my eye, such as a seamless playing field and the ability of full customization when it came to designing your house and your furnishings. I recently took the plunge and bought The Sims 3 and its two expansion packs, totaling at $110. Short of wondering why half-assed expansions were priced at $30 each, I shrugged it off, hoping that the customization would pay itself off. Well, it did. What didn’t were the numerous complications just to get to that point.

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Activision: a company even worse than EA?

You know, there is a cult agreement amongst folk of the Internet to automatically hate some things. Furries, Bush, and the RIAA; these are among the few where you can find people who will outright denounce these things (I totally understand the furry part–yiff in hell!). For gamers it’s also unanimous amongst each other to whisper upon the lips of the work of the devil himself, Electronic Arts, or better simply known as EA. In fact, EA itself has achieved verbage by being synonymous with other things like, “those without souls” or “the art of douchebaggery.”

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Spore still sucks…but I wish it didn’t


While I have made my feelings about Spore quite public, it’s still hard to remain angry at a game that you really wanted to love. Even after losing a CD drive to SecuROM, even after the shallow response to the criticism EA was receiving about the game, even after the insulting Creepy and Cute pack…there was still a part of me wishing that EA would find redemption in putting out their whorification plans to release 50 expansion packs, like they do for The Sims. At least in that plan The Sims actually became a better game. Read more of this post

The Rise and Fall of Gaming Gods: Will Wright

There are people in the video game industry that we know very well. They are the people who have designed franchises of our beloved childhoods. They are the people who invented a specific genre. They are the people that paved the way for future success for their companies. They are the people that are considered influential in their golden days. They are what us raving fanboys might call gaming gods; they spoketh the word of awesome and down cameth the games full of win. However, their congregation eventually turned on them when their faith in their gaming gods failed when they cursed them with the dark age of fail. On this entry I take a look at co-founder of Maxis and creator of SimCity, William Wright. Read more of this post