Apparently one title wasn’t bad enough: Crytek to pick up Homefront sequel

So I guess we all know my opinion on Homefront. I still haven’t played the game because I still would choose Solitaire rather than waste three or four hours earning the right to say, “I told you so.” Although I’m much less smug about it learning that Kaos Studios was closed down due to the failure of the game. Despite achieving some financial success, the backlash of Homefront led to a drop in THQ shares and, subsequently, painted Homefront in an even more negative light.

Now, to anyone else this would have been a rather clear sign that Homefront was a terrible, terrible idea. Some backwater country with thirty-year-old military hardware couldn’t even take over the Philippines if it wanted to. Couple this with a four-hour buggy single player experience and everyone knows why the game didn’t sell well…except THQ. THQ is convinced the game would’ve sold much better if it was handled by a “triple A” developer. And what better “triple A” developer could there be that specializes in making North Korea as the Big Bad if not Crytek?

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The increasing demand of PC games on PC systems

No, this is not the precursor to a topic discussion about political correctness. I’m talking about one thing and one thing only: PC games. That’s right, I’m that guy. I’m the guy that flexes his muscles at being a self-proclaimed PC gamer. I like to flex that muscle. It makes me feel superior. I try to drop a mention how I’ve been playing Oblivion for five years now and each year it’s a completely different experience because of its extensive modding community. I schlep into conversations and drop the two-monitor bomb setup in Supreme Commander (totally bitching setup, by the way). I piss fluorinert and crap broken 8800GT’s. That’s how I roll. So why do I cringe when new PC games come out?

Don’t get me wrong. A lot of it is just flair—Brucie don’t think you’re genetically different just because you drive the junker and I’m cruisin’ in the beamer. No way. Games can be just as fun on consoles. I just don’t own one and really have no plans to own one. I don’t think I’d be particularly pleased if someone gave me one as a gift either. Not that I would be offended or anything ridiculous like that; it’s just that mainly all of my main interests are found on the PC platform. This is generally why I fly that flag every chance I get. Lately, however, that flag has been waning under the pressure of new releases. In this case I’m talking about what’s usually made as the strongest argument against PC gaming: the system requirements.

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Piracy: The Perfect Patsy

Bloody pirates, always stealing the latest version of Photoshop!

No doubt by now you’ve heard about Crysis 2 being leaked recently. The sequel to the popular series by Crytek, Crysis 2 is slated to release on March 22 for North American audiences. A full working copy was out on February 11 on torrent sites, however, a full 39 days before its actual release. This was amidst Crytek’s recent announcement that they were canning early beta releases to GameStop employees on suspicion of piracy becoming a culprit for the PC version of the game and wanting all gamers to have a “fair shot” to play the game at the same time.

Crytek hasn’t held back on the development, going full-retard, releasing the following statement to Kotaku:

“Crytek has been alerted that an early incomplete, unfinished build of Crysis 2 has appeared on Torrent sites…Crytek and EA are deeply disappointed by the news. We encourage fans to support the game and the development team by waiting and purchasing the final, polished game on March 22.”

Crysis 2 is still in development and promises to be the ultimate action blockbuster as the series’ signature Nanosuit lets you be the weapon as you defend NYC from an alien invasion. Piracy continues to damage the PC packaged goods market and the PC development community.” [Link]

This is also amidst Crytek’s previous claims that the reason the Crysis series was no longer a PC exclusive was also because of piracy. In fact, to display their new-found behavior to alienate customers that payed for their bills to survive early on in their first development cycle, Crytek went ahead and made the online beta to Crysis 2 exclusive to the Xbox 360. They’re apparently flabbergasted that PC gamers have been less than pleased with their decisions. Gee, I wonder why.

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