Activision: a company even worse than EA?

You know, there is a cult agreement amongst folk of the Internet to automatically hate some things. Furries, Bush, and the RIAA; these are among the few where you can find people who will outright denounce these things (I totally understand the furry part–yiff in hell!). For gamers it’s also unanimous amongst each other to whisper upon the lips of the work of the devil himself, Electronic Arts, or better simply known as EA. In fact, EA itself has achieved verbage by being synonymous with other things like, “those without souls” or “the art of douchebaggery.”

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It ain’t over ’til the fat lady sings

Back from the brink

Commander Shepard is back for more in Bioware’s Mass Effect 2, sequel to the first game, in which ended with the conclusion of the demise of Sovereign, a being of biblical proportions that intended to wipe out all life in the galaxy. The game was a critical success despite its faults and vaulted forth Bioware’s transition into a new mutation of RPGs, where the gameplay element heavily focused on the aspect of a typical shooter. Bioware’s other main competitor in this endeavor includes Bethesda, developers of the fine Elder Scrolls series, who also wanted in on the new mutation when they put forth Fallout 3 (which fell quite short). Unlike Bethesda, however, Bioware has already more than proven success at their hand and the sequel to that success is just a further stone’s throw in the sandy market of tourists looking for the new shiny on the beach. So how does Mass Effect 2 turn out? Well…

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Shades of “Grey”

The Chantry teaches us…

Dragon Age: Origins is yet another new intellectual property start up coming from Bioware, an RPG giant of a developer whose credits include Baldur’s Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, and Mass Effect. Bioware is an old company with old ties to other RPG companies of the days, including Black Isle Studios (Planescape: Torment, Fallout series, Icewind Dale) and the risen-from-the-ashes of the previous company, Obsidian Entertainment (Who were behind KotORII and NWN2). This mostly had to do with the fact that Black Isle Studios used to be the big brawn behind RPGs during the early 90s and served as Bioware’s early publisher. Besides that, Bioware has more than established a reputation for their modus operandi as an RPG company. They have also more than proved that they can cover new and different grounds behind shooter mechanics with Mass Effect. The question, however, is whether a fantasy RPG could be set in something other than a time of chivalry and goodness. This is where Dragon Age: Origins comes in. Read more of this post

Welcome to The Suck

Once upon a time…

Two decades ago dawned the golden age of some of the greatest titles in the genre that would later influence all later games. Doom, Diablo, Starcraft, et cetera: these are just a few names one can name off the top of their head and probably agree that they impacted the industry in some way. Other developers saw this success too and it dawned upon them that perhaps the key to success was copying the success of others. So you saw your Doom clones go on for some time, and some of them became successful, but eventually the market for recycling the same game over again with a fresh coat of paint didn’t fool people that they were looking at the same wall. This practice isn’t as common today as it once was–or, at least, developers are doing a better job of trying to differentiate their selves from having their games labeled as clones. Gearbox made no such attempt here with Borderlands. What’s worse, however, is that they cloned a game that was ten years old. Read more of this post

Shepard, you’re back!

There’s a sense of wonderment when a sequel proclaims that the choices you’ve made in the first game carry over into the first game. For instance, what happens if I killed the ruling intergalactic council? Or maybe if I stabbed that one teammate in the face because I wanted to see what color he would bleed? Or maybe shooting biotic terrorists in the head was your forte? Either way, by now you can figure out what specific game I am talking about: Mass Effect 2. And yes, spoilers be ahead for the game. Read more of this post

Mario Family Line

So I decided to do something crazy. Instead of writing an article, I thought it would be fun to do an infographic. This infographic takes a look at the Mario series by Nintendo, going through the beginning games that inspired the series and what spawned from there. Altogether there are over 130 Mario games included in a family line that spans almost 30 years. Needless to say, Nintendo has been busy in the baby makin’ business (and I’m not just talking about Super Mario World 2). Anyways, enjoy the infographic. Read more of this post

100 mods you should be playing for Oblivion

Edit 7/18/2014: You’ve probably gotten here thanks to Google, as this, as well as my Fallout 3 mods post, usually make the gauntlet run when doing a Google search. Most of these mods are probably outdated and I did not update the links to reflect the domain switch the Nexus made awhile back. I will also not update the links nor will I answer questions regarding them.

Having seen how successful the 50 mods you should be playing for Fallout 3 article was, I wondered if maybe I should take it a step further. You see, before Fallout 3, my top game on the list to mod the hell out of was Oblivion, and, unlike Fallout 3, Oblivion has a great deal more of mods to choose from, which has more to do with how long Oblivion has been around. To this day I still play Oblivion, and it is only because I am able to refresh every six months or so my modding experience by downloading a slew of quality mods that add a lot of content to the vanilla experience of the game. However, instead of just bringing you 50 mods that I recommend, I decided to go all out and up the ante by listing 100 mods that I personally recommend. Yes, I did say 100 mods. Keep your shirt on. So grab some popcorn and pull up a chair, because this is going to be lengthy. Read more of this post

Spore still sucks…but I wish it didn’t

While I have made my feelings about Spore quite public, it’s still hard to remain angry at a game that you really wanted to love. Even after losing a CD drive to SecuROM, even after the shallow response to the criticism EA was receiving about the game, even after the insulting Creepy and Cute pack…there was still a part of me wishing that EA would find redemption in putting out their whorification plans to release 50 expansion packs, like they do for The Sims. At least in that plan The Sims actually became a better game. Read more of this post